3D Modeling
Goals: Improve and refine modeling, UVing, and texturing skills.
Project 1: Ice Elemental Tiger Model (Remodel)
Project 2: Stylized Cartoon Character (Remodel/ Redesign Concept Art)
Modeling Schedule Project 1:
Aug. 27 - 29 Week 1: Planning Schedule
Sept. 1 - 5 Week 2: Remodel some parts of my tiger model and make new changes to the original design.
Sept. 8 - 12 Week 3: Refine tiger model geometry and remodel armor for tiger model.
Sept. 15 - 19 Week 4: Finish refining tiger model and start UVing
Sept. 22 - 26 Week 5: Finish UVing
Oct. 1 - 3 Week 6: Start texturing and sculpting
Oct. 6 - 10 Week 7: Finish sculpting and texture.
Oct. 13 - 17 Week 8: Render and finish tiger model.
Modeling Schedule Project 2:
Oct. 20 - 24 Week 9: Begin redesign on stylized character and model
Oct. 27 - 31Week 10: Continue modeling stylized character
Nov. 3 -7 Week 11: Continue modeling stylized character
Nov. 10 - 14 Week 12: UV character
Nov. 17 - 21 Week 13: Sculpt and texture character
Nov. 24 - 28 Week 14: Render and finish character
Dec. 1 - 5 Week 15: Work on better character poses instead of regular "T" pose if everything else is done.
Dec. 8 - 12 Week 16: Finish last touches and clean up on models.
This ice element tiger model was my first quadruped animal model and it contains a lot of problems that needs to be fixed. I plan on problem solving some of the issues with my tiger model and improve the overall design throughout the semester.
On the second half of the semester my goal is to do an overhaul of my stylized character. A new redesign and improvement will be implemented to the character. Just like my tiger model, I'll be problem solving the issues present in the original design of my stylized character and improve it throughout the semester.