Here's my tiger model's base mesh.
Here is my current tiger model. I smoothed out the entire body mesh and a little bit of the face mesh. I also deleted the old tail and remodeled a new and thicker tail. The sculpt tool wasn't perfect and so I had to manually adjust and rearrange some of the messy vertices. There were some areas in the base mesh that deformed badly during the smooth sculpting but I fixed them.
I'll finish smooth sculpting more of the base mesh and tail. After that is done, I'll fix the body structure of my tiger during the weekend.
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