Hello and welcome to my APCG 493 blog page. I'll post my 3D modeling work here on this blog as I work and progress on it.
What I want to accomplish this semester:
1 - Remodel, UV, and texture some of my previous 3D models and refine them.
2- Refine my UV and texturing skills.
3- Learn more about human body 3D topology and workflow.
4- Learn how to restructure and model my bipedal workflow and geometry so that they can be rigged and animated.
5- Learn how to model ears, lips, hands, mouth, eyes, and feet more efficiently for rigging and animation.
Project 1: Remodel, UV, and texture Chun Li model. Low poly game character type model.
Project 2: Remodel, UV, and texture Ogre model. Low poly game character type model.
Project 3(Optional): Model an evil villain model if there is still enough leftover time. Low poly game character type model.
Weekly Plan Work Schedule:
January
Week 1:
Planning Ideas
Week 2: Draw
concept art for Chun Li model.
February
Week 3:
Remodel low poly Chun li model
Week 4: Continue
modeling Chun Li character
Week 5: Sculpt
model
Week 6: UV
model
March
Week 7: Texture
model
Week 8: Render
model and make turntable. Project 1 Finished. Done by March 15, 2014.
Week 9: Start
project 2, redraw concept art model for Ogre game character.
Week 10: Remodel
low poly Ogre game character.
April
Week 11: Continue
modeling Ogre character.
Week 12: Re-sculpt
Ogre character.
Week 13: UV
Ogre model.
Week 14: Texture
Ogre model.
May
Week 15:
Render and make turntable for Ogre model. Project 2 Finished. Done by May 2, 2014.
Week 16:
Catch up with project 1 and 2 work if they aren't finished by now. If both
project 1 and 2 are done in time, then start working on project 3 of a low poly
evil villain game character.
Project 1: This is a previous low poly Chun Li game character model that I had modeled in the past. I want to remodel, UV, and texture this model again with the new experiences and refined skills that I have learned so far. I can see some mistakes on this previous model and have some ideas on improving it.
Project 2: This is a previous low poly ogre game character that I also modeled in the past. There are quite a lot of mistakes that I made on this one and I plan on remodeling, re-UVing, re-sculpting, and re-texturing this model. I might think about adding in armor and garments for the character.