My previous low poly game character model of Chun Li. Composed of low poly modeling and diffuse maps. There are lot of things that can be improve in this model and I plan to refine.
I redrew a new body shell concept art of a female body for my new model and will later use this same body concept art for other new models.
This is my new Chun Li concept art. The most difficult part to get right in this concept art is drawing the face and it didn't turn out too bad but still needs more refining.
Since the face will be the trickiest area for me to draw and conceptualize, I'll just use these reference images to model it out.
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