Friday, October 31, 2014

APCG 493 Fall 2014 Week 11 10/31/14

     This week I continued looking at more cartoon references and continued designing my stylized cartoon character. I drew various cartoon designs with various body shapes from thin to muscular. I finally found a good stylized character reference image that quite suits my character design well, although a few some bits of adjustments are needed to be redesigned from the original reference image into my concept art. I also looked at some Disney cartoon character drawing tutorials and the concept interpretations of the body shape that goes with with them. Apple and pear shaped bodies are the most common body shapes for Disney stylized cartoon characters. The apple shape is more used for big and fat characters while the pear shape is more versatile for skinny, normal, big, small, muscular, lazy, or fat characters.
     I used the pear body shape for my cartoon character. Usually characters that are big and muscular with big heads are signified as not being very smart, while characters with smaller body and normal sized heads are smarter. Since my stylized cartoon character is the head master of a college university, I want him to be smart but also strong and with authority. So I designed him to have a big upper body with big hands and feet. I also kept his head to a small normal sized head. His attire is a blue outer coat suit with an interior white suit and a red tie. My character's shoes will be a black boot. His eyes will be blue and his hair will be blond with a small streak highlight of brown and white in the front middle of his spiky hair.
     I have also created the basic mesh for my character and will continue to work on the rest of the body.



Mr. Incredible was a very good reference character that matched most parts of my character design that I needed and so I used him as a reference image for my concept art.


Using the Mr. Incredible image as part of my new reference, I redesigned my character again with few changes. I made the hands and the foot bigger. I might make the forearms bigger too later on. I keep the head at a smaller size. The attire(not colored in yet just conceptualized)  contains an exterior blue suit, interior white suit, a red tie, black belt sash, and black boots. My original character design already had a big exaggerated similar to Mr. Incredible but a bit smaller. This stylized character will be a low poly game character. The poly count limit will be 7,000 or lower.


 Here is my basic mesh. I haven't modeled the head yet because I wanted to start with the whole body first to get everything setup and already connected.







I haven't uniformly spaced the entire body model yet because there are still some more geometry I need to add and manipulate. I will do so after I finish all the body part and the head piece.

No comments:

Post a Comment