I haven't added in the nostrils and the mouth yet on the face because I still need to clear some geometry and edge loops from some parts of the body first before going in and detailing the face. I feel the eyes are a bit too close, so I'll widen them next time and also model in my ogre's third eye on top of his forehead. I'll also add in the ears later once I finish detailing the face and head.
I did a quick modeling of the hand and got down some basic structure for the shape. I didn't want to add more geometry and edge to the hand because I didn't want to struggle connecting the hand to the body with its many edges if I did detail it. So I kept it basic and attached it to the body first before refining it any further. I'll probably use the same hand techniques that I used for modeling my previous Chun Li model's hand.
Once I'm done refining my ogre model, I'll start on modeling his armor accessories and weapon.