This is my second low poly game character that I modeled in the past. You can see that there's a lot of things that need to be changed and fixed about this model. So I've decided to completely redesign the model again.
This is the new redesigned concept art model reference that I drew for my new ogre model. I made the character more taller, leaner, muscular, and kind of hunched. I think I will add some armor and weaponry later to him.
Here is the concept art with armor on. The character has a rounded metal bar gauntlet/shin guard, hellhound skull sash with metal bells around it, and a hard leather garb.
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