Friday, February 21, 2014
APCG 493 Work Progress Week 5 February 2/21/14
I continued fixing the face and lip of my character. Frank Pereria advised me to fix the curvature edge loops around the eyes and mouth. I fixed as much as I could while trying to keep the form that I wanted. I also got some advice from Frank Pereria on fixing my character's lips a bit and it helped me refine the lips of my character a bit better than my previous model.
I deleted some edge loops from the abdomen of my character to reduce my poly counts. In addition I added in a new edge loop to the upper abdomen of my character so the mesh doesn't look stretched when textured. I've also modeled in the metal leather bracer which I forgot to include earlier.
Frank Pereria also gave me some tips to add in more edge loops and and realign some edge flow on the hips and inner thigh areas of my character. So I changed some edge flow and deleted some edge loops on the lower body. In addition I also added in another edge loop on the bum of my character and made it a bit bigger and reshaped some more edge flow behind the bum of my character.
This is the new model of this week. Some alterations can be seen on the new model.
This is my UV for this week's new model. I was going to sculpt my character in Mudbox first before UVing my character but decided to UV first before doing the sculpting so I don't have to UV later. I also had to redo my UV a second time because Frank Pereria gave me some more tips on improving my character and after I made some arrangements to my character the UVs that I had done this week did not work so well for my character's new meshes, so I re-UVed a majority of my character again.
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