During week 14 of my modeling, I created a set of lower teeth and gum mouth piece for my model.
For my model's head, I took out some edge loops off my character's face and added more edge loops around the mouth and the lip. In addition I also made the back of the head slightly bigger and longer. I also moved the bottom lip of my character forward a bit because I needed some room to position my character's mouth piece and teeth to his jaw.
I reformed my character's hand shape by moving the edge loop rings around the fingers to more flexible and bendable positions.
Here are the UVs for my weapon and armor.
This is the hilt guard and backside of the blade UV.
This is the main blade sharp side UV.
This is the skull UV on the blade and hilt guard.
This is the hilt handle UV for the sword.
This is the skirt garb UV armor.
These are the gauntlet guard UV for the forearm.
These are the shin guard UV for the shins.
This is the hell hound skull UV that is connected to the skirt garb.
Friday, April 25, 2014
Friday, April 18, 2014
APCG 493 Work Progress Week 13 April 4/18/14
For week 13, I went back into my Ogre character model and worked on reducing a lot of the edge loops on my character. I also tried fixing some topology on my model with some success and created some errors along the way as well, which I had to problem solve. I've also lengthened the arm bicep of my model to a more appropriate length and also used the relax sculpt tool to smooth and space my model's geometry. I'll fix more of the geometry, topology, and edge loops of my character before UVing my model.
Here is an update on my Ogre model's bone sword weapon. I've added a blade guard for the sword. In addition, I also made the skulls on the sword thicker. The hard spike back piece of the blade has also be extruded to look thicker. The blade guard accessory for the sword may or my not be included for the final version since I'm just experimenting with the design of the sword.
Here is an update on my Ogre model's bone sword weapon. I've added a blade guard for the sword. In addition, I also made the skulls on the sword thicker. The hard spike back piece of the blade has also be extruded to look thicker. The blade guard accessory for the sword may or my not be included for the final version since I'm just experimenting with the design of the sword.
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