Friday, April 18, 2014

APCG 493 Work Progress Week 13 April 4/18/14

For week 13, I went back into my Ogre character model and worked on reducing a lot of the edge loops on my character. I also tried fixing some topology on my model with some success and created some errors along the way as well, which I had to problem solve. I've also lengthened the arm bicep of my model to a more appropriate length and also used the relax sculpt tool to smooth and space my model's geometry. I'll fix more of the geometry, topology, and edge loops of my character before UVing my model.























Here is an update on my Ogre model's bone sword weapon. I've added a blade guard for the sword. In addition, I also made the skulls on the sword thicker. The hard spike back piece of the blade has also be extruded to look thicker. The blade guard accessory for the sword may or my not be included for the final version since I'm just experimenting with the design of the sword.










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