Friday, April 11, 2014

APCG 493 Work Progress Week 12 April 4/11/14

This week I re-fixed some of my character's topology and edge flow. I also deleted a lot of edge loops to reduce my poly count. I also modeled in the ear and the third eye for my character. In addition I've also re-fixed part of the face geometry and added so more edge loops to detail the face.













Here is my ogre character with the armor add-on. I deleted my old armor sets and remodeled newer ones from my character's body geometry. In addition I've also reduced the amount of edge loops in some of my armor.












I also modeled a weapon for my character which is a bone sword. More detail will be added to the bone sword later when it is sculpted.







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